After finishing a mission they must rest for several days. Squad size begins at six and increases to eight, with 2-4 individual soldiers on major missions using the appropriate Foundry Upgrade.In addition to abductions and terror missions, they scout and hunt satellites, research, gather resources, bomb cities to increase panic, and launch base assaults of their own when they consider XCOM a threat. The aliens run their own base game, similar to the humans. ![]() However, you only get credits, not personnel. Abductions don't happen simultaneously - you can answer them all.Aliens have a larger toolkit in general and are gradually upgraded over time. ![]() Long War features over 700 distinct changes in gameplay from vanilla XCOM.
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